
When all tentacles are aligned with the slots of the same shape the door should open. Kate finds a hole in the key, something is missing. She wants to see what a properly working key looks like.

Left Screenshot - Starting Point, Right Screenshot - They line up fairly well - not perfect. Mangoling's Office and see what we can find. Open the drawer with the white hot spot on it. Kate will go to the window to see if it is safe to open the drawer. When she does open the drawer take an orangish red brochure out of the drawer (in bottom right).įirst have your key in position in your inventory so that you can compare the two (observe key and picture of one). Open it page by page until you see a picture of this key. Kate notices that a pin is missing from her key. How am I going to fix this key? Let's go talk to Kurk, maybe he has an idea.Īfter conversing with Kurk, he asks Kate to show him what a normal key looks like. Have the brochure (pamphlet) ready in the inventory to show Kurk. He thinks the Youkol Smith can fix it, but how do we get it to him. Kurk says he has a messenger out near the balcony so he can be in touch with his tribe. If we can get the key to the messenger, the messenger will take it to the smith who in turn will return the key to us after it is fixed. Kate goes out on the balcony (to the right of Kurk) to find this messenger and sees the owl. She tries calling him, but the owl ignores her. Kate goes back in and tells Kurk that the owl won't come when she calls him.

Kurk tells her to find something that will interest the owl and get him to come. What have we seen that might interest an owl? No mice or rats, maybe a bird, an automaton bird? OK, Maybe. Let's go to the Aviary (yellow arrow), which is left of the elevator (red arrow), and see if we can get one. Darn, it is locked! Who would have the key? Didn't Anton say he was maintaining the Aviary? YES! Go out into the courtyard where the elevator is. Then go to your right until you are near Dr. Mangoling's Office and turn left through the opening where Anton and Leon were playing chess. Hey Anton is asleep on the bench and what is that around his neck? Would you believe a key? Take it! Let's go to the Aviary and get us a bird automaton. Stand in front of the locked door so you can see the white hot spot at the keyhole. Place the key into the usable spot in the inventory and then use it on the keyhole. The one to Kate's right is the one with the hot spot. Now we need to go to where the owl was again. First go to Kate's room and then out onto the balcony. Place the bird on the perch in front of Kate and then click on the bird to get it moving. When the owl comes Kate will put the brochure and the Squid key in the owl's backpack. The owl flies away.When you enter back into the room Kate will get very worried about Kurk who seems out of it. Olga Efimova will Enter and give Kate a tough time. CHOOSE WHERE THE STORY GOES - Make choices that directly impact the rich storyline, meeting intriguing characters and obtaining clues along the way.When Olga leaves the room she will briefly stop and speak to you.
#Syberia 3 youkol village crack#

Syberia 3 is the next generation in adventure games. Stranded in their village, she must find a way out by unraveling mysteries while evading enemies from her past. Fortunately, she is rescued by the Youkole Tribe. PRODUCT DESCRIPTION Syberia 3 (PlayStation 4)Īfter abandoning the Island of Syberia, Kate Walker is dying at the edge of an unknown river.
